Spells
A Repository of some of the spells created or adapted for the game...
A Monkey Could Do This... Seriously (PL 1)
Allows the artist to perfectly reproduce an image he has in his head. This can mean painting a picture that is almost indistinguishable from a photograph or it can mean that the artist's ability to materialise his vision is not at all hampered by his technical abilities. It does not, however, place an image of great art in the artist's head. It is constrained by the artist's imagination.
Apollo's Testicle (PL 4)
Summons a ball of raw sunlight which illuminates an area comparable to that illuminated by a lantern. The spell lasts for 1 minute / Success level. As the spell is sunlight-based, it does 1 point of damage / Success level / round to any vampires that stray within its zone of effect. Though minimal, this damage serves primarily to distract.
Bolt of Apollo (PL 3)
Summons a raw shard of sunlight that can be used to cause 2 x Willpower / Success level damage to Vampires.
Cerberus' Bark (PL 3)
A ritual taking an hour which enchants a space in such a manner as a magical dog begins to bark if the spell's perimeter is breached by a demon. Works for 1 day / Success level.
Edesia's Pancakes (PL 4)
Summons a meal of pancakes from thin air.
Edesia's Perfect Pancakes (PL 5)
Summons a meal of pancakes from thin air. The pancakes taste like pancakes but are perfectly nutritionally balanced. A person could live off of these in perfect health and never gain a kilo.
Theseus' Thread (PL 2)
When cast on an object, the spell conjures a magical powder which, when sprinkled over a map, causes a burn mark at the location of the object's last owner. Of course, the spot is based upon where the person is at the time the spell is cast.
Minerva's Identify Magic Much? (PL 3)
When cast on a living or not so living thing, indicates whether the thing is currrently under the influence of magic. I would prefer it also to produce a written note giving the name of the spell and its exact spell effects and instructions for dispellage, but I fear the GM may not permit this. He's totally mean. [You'd be right there... - GM]
Minerva's Pointy Thing (PL 3)
When cast on a living or not so living thing currently under the influence of a magical spell, indicates the location of that spell's caster. This only works if the caster is still nearby.
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